Immersive detection of npc

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I'll try my best to take note of EXACTLY when and what causes it, mention it here and to the mod author, and then I'll do the same clean save and re-install mod routine again to spank it around a bit to get it going again. If things start getting messed up again in the future. So I decided to try reinstalling it from the clean save. Anyway, that's kind of a pain in the a** to go around refreshing everyone I already 'activated' in the game and I REALLY missed the benefits of the mod. So, like a clothing replacer this mod kind of works, where once you install and then remove the mod apparently you have to manually refresh the NPCs to get them 'wearing' what they should be 'wearing' (in this case - which light source they should be equipping)? It seems - unless someone knows something I don't. Examples of these include Bethesdas Radiant AI-based RPGs (The Elder Scrolls from Oblivion onward, Fallout 3 et seq.) and the Hitman games. So I tried using the 'resurrect' console command on them and that worked - recreated them with the torches they should have had. So, after cleaning my save with the previously mentioned tool, I went in to the game and noticed all the guards that weren't using torches like they should be in the dark outside of Whiterun STILL not using torches like they should be without this mod.

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I decided to do something different instead of uninstalling this mod altogether.